Project Overview

Star Trek: Final Frontier was developed by Zero Room Productions in late 2005 as a series of five animated segments with a continuing plot that could lead to more adventures. With Star Trek on television dying out and nothing new in the foreseeable future, Final Frontier was designed to give original content, provide fans with a new and different vision of the franchise, and do so in a way that was relatively low risk for CBS.

Most of the work you see here was done for free by people who are not only talented professionals, but also Star Trek fans who contributed their time to bring these new stories to fans all over the world. Animation would allow us to tell stories with a scope that would be impossible in live action and help return the franchise to its roots of optimism, exploration, and fun. was eager to distribute the new series, and from 2006-2007 we went through a series of pitches with CBS Interactive, met with animation companies, and wrote the pilot story.

At the end of 2007, the entire staff of was laid off and a reshuffle of management at CBS Interactive soon followed. Paramount was charging ahead with a  new film to restart the franchise and abandon everything that had come before. We reluctantly put the project into limbo and returned to our families and careers despite some kicking and screaming.

It's now 2013, and Star Trek is a very different thing. With the franchise  heading in this new direction, this site was established to give fans a look at what Final Frontier might have been. We've provided some background to the future we were working in, as well as an overview of the new Enterprise crew and scripts for our pilot. In addition, the design section and gallery contain final and concept artwork that shows off the visual style we were aiming for.

This project was formulated by Star Trek fans for Star Trek fans. We welcome your comments and criticisms and look forward to discussing the project with you, the people who have kept Star Trek alive for over forty years and counting.


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